About Tim.
For 20+ years, I’ve led immersive brand experiences for global conferences, flagship environments, mobile tours, product launches, and large-scale live moments for some of the world’s most recognized companies. My work lives at the intersection of branding, storytelling, and physical space—translating complex ideas into tangible, high-impact environments that engage customers, partners, and investors.
I lead ideas from first spark to final build—shaping narrative, spatial journeys, visual systems, 3D environments, graphics, digital touchpoints, and production strategy into cohesive experiences. I build multidisciplinary teams, align creative with budgets and fabrication realities, and ensure what’s imagined can actually be built—beautifully and at scale.
I don’t just design how things look.
I design how they work.
How people move.
How brands feel in real life.
And how audiences leave changed.
I’ve rebuilt mobile vehicles into roaming brand worlds. Reimagined briefing centers into award-winning destinations. Transformed empty halls into fully immersive ecosystems. And increasingly, I integrate emerging technologies and AI-powered workflows to expand ideation and sharpen execution.
At the core: I move people—through products, stories, environments, and moments that matter.
When I’m not hopping between dimensions, you’ll usually find me surfing—on water, wind, or snow.
If you’re launching something new, reinventing a space, or making your brand tangible in the real world—I bring the vision, the craft, and the execution to make it real.
Experience
2002 - PRESENT
Timmo Designs
Contract Creative Director/Designer
Founded and led an independent creative consultancy delivering brand systems, print/digital design, and experiential design for global and emerging brands.
Directed end-to-end brand-led experiential strategy across trade shows, conferences, retail environments, launches, and mobile programs.
Developed brand frameworks, identity systems, and experiential platforms translating positioning into scalable physical and digital expression.
Led client-facing creative development including experience briefs, pitch strategy, and multi-concept solutions.
2024-2025
Hartmann Studios
Creative Director
2014-2022
George P. Johnson
Senior Creative Director
Led brand and experiential programs valued at $2-$30+ million, directing cross-functional teams of 2-10 creative and production partners, spanning 3-9 months from ideation through execution.
Oversaw the evolution of visual language systems, translating conceptual brand narratives into scalable design frameworks—leveraging AI-assisted exploration where appropriate—deployed across events, digital experiences, environmental graphics, and multi-channel activations.
Delivered art direction and mentorship across 2D/3D disciplines and digital designers, aligning brand narrative, typography, and spatial storytelling into cohesive experience systems across digital and physical platforms.
Partner with account, strategy, and production leadership to align brand ambition with feasibility, applying AI-informed tools to strengthen collaboration, build trust, and win new business.
Creative Director and hands-on designer specializing in brand strategy and brand expression across print digital, environmental, and experiential platforms—including brand and event identities, graphic design and print production, advertising, UI/UX, 3D design, architecture, and interior environments.
Served as creative and brand lead across U.S. and global experiential platforms with annual budgets ranging from $5–$50+ million, directing multidisciplinary teams of 2–10 designers, strategists, fabricators and developers across environmental, graphic, and digital disciplines.
Led scalable experiential platforms deployed across 4+ global markets and dozens of cities, delivering flagship environments for events with 2,000–30,000+ attendees.
Maintained long-term client relationships spanning 7+ years, contributing to new business and expanded scopes.
Demonstrate versatility across industries—including automotive, sports, entertainment, gaming, and technology—adapting brand systems to diverse audiences, scales, and experiential contexts.
2013
Swirl
Associate Creative Director
Led brand-led retail and experiential design for Microsoft Store initiatives, translating enterprise brand standards into cohesive in-store, event, and campaign systems.
Developed environmental graphics, retail displays, digital extensions, and integrated advertising campaigns across all retail markets—supporting featured Microsoft Store products while maintaining brand consistency.
Collaborated with producers and account teams to ensure creative consistency across multi-channel executions.
2006 - 2013
MKTG
Design Director
Director of Creative Production
Launched the first MKTG office in San Francisco on 9/06, growing a creative team of myself to 4 full-timers and dozens of freelance and contractors across all mediums of creative, production, and fabrication.
Led brand design and experiential design for consumer and retail programs across national campaigns.
Directed creative and production across brand identity, retail environments, live events, mobile tours, and integrated marketing platforms.
Developed brand systems including visual centers, style guides, and experiential design standards.
Managed and mentored internal and freelance teams across 2D, 3D, digital, and production disciplines.
Oversaw budgets, vendor sourcing, and client communication across complexmulti-market activations.
Recognized for creative excellence and leadership, including Employee of the Year (2011–2012) and Employee of the Quarter (Spring ’08, Fall ’11).
2005-2006
Saatchi and Saatchi X
Art Director
Designed brand-led retail and in-store marketing systems translating campaign strategy into cohesive physical environments.
Developed promotional systems, packaging, and retail display concepts aligned to national brand standards.
Collaborated across account and production teams to ensure brand consistency and executional excellence.
Recognized for creative excellence, including Employee of the Quarter (April 2005, August 2005) and International Employee of the Year (November 2005).
Education
2022
Western Washington University
B.S. Graphic Design
B.S. Environmental/Outdoor Education