About Tim.
I design experiences that turn brands into places people remember. As a Creative Director and hands-on designer, I lead ideas from first spark to final build—shaping strategy, story, space, and interaction into environments that engage, inspire, and perform.
My work spans product launches, global tours, flagship centers, conferences, and large-scale brand moments for some of the world’s most recognized companies, translating complex stories into clear, immersive experiences for customers, partners, and investors.
I’ve gutted and rebuilt mobile environments into roaming brand experiences, reimagined briefing centers into award-winning destinations, and transformed empty spaces into fully realized worlds—handling creative direction, experience design, 3D, graphics, UI/UX, fabrication, and production along the way. I don’t just design how things look—I design how they work, how people move through them, and how they leave feeling changed.
If you’re looking to launch something new, reinvent a space, or make your brand tangible in the real world, I bring the vision, the craft, and the execution to make it real—and make it unforgettable.
Experience
2024-2025
Hartmann Studios
Creative Director
Lead cross-disciplinary creative teams from concept through execution, driving brand-aligned experiential strategy across trade shows, conferences, launches, and small to large-scale events and experiences, supported by AI-enhanced ideation and planning.
Direct client-facing creative development, shaping narratives, customer journeys, and multi-concept solutions using a blend of human insight and AI-assisted strategy to exceed business objectives.
Manage, mentor, and grow direct reports while fostering a collaborative, inclusive culture, leveraging AI-enabled workflows to improve efficiency, exploration, and team development.
Oversee all creative deliverables—from briefs and pitches to renders and final production—using AI to streamline processes, maintain consistency, and drive momentum.
Partner with account, strategy, and production leadership to align ambition with feasibility, applying AI-informed tools to strengthen collaboration, build trust, and win new business.
2014-2022
George P. Johnson
Senior Creative Director
Creative Director and designer specializing in brand and digital experiences, brand strategy, graphic design and print production, advertising, UI/UX design, 3D design, architecture, and interior design.
Serves as creative lead and manages creative teams, drawing together Art Directors, Designers, Copywriters, Content Strategists, 3D Designers, and Developers to produce stand-out campaigns and experiences from concept to execution.
Hands-on work experience (I’m a “do-er”) and management experience (I can lead a team).
Accountable for the overall quality of the creative concept and its execution.
Demonstrate ability in a wide variety of human experiences: auto, sports, entertainment, gaming, and tech.
2002 - PRESENT
Timmo Designs
Contract Creative Director/Designer
Creative Director and designer specializing in brand and digital experiences, brand strategy, graphic design and print production, advertising, UI/UX design, 3D design, architecture, and interior design.
Consistently produces results, leading creative teams with companies known for brand innovation and creative experiences.
Experience as creative lead, but not limited to creative and program management, budget management, and freelance/contract management.
Experience in trade shows, mobile tours, pop-up shops, interior design, graphic design, brand design,
3D design, presentation design, infographics, logo development, web design, and promotion design.
2013
Swirl
Associate Creative Director
Lead creative design development of concepts and ideas for the Microsoft Store across a range of media including but not limited to display signage, event collateral, direct mail, and online assets.
Attend all briefs, internal reviews and client presentations of projects. Actively participate and listen to feedback for integration of brief requirements.
Work with Producers and account team members to make sure all project mandatories and schedules are adhered to thoroughly. Assist ECD/Creative Director(s) in and providing timely feedback for annual performance reviews.
2006 - 2013
MKTG
Design Director
Director of Creative Production
Responsible for leading the creative direction and production for multiple clients: including concept development, creative design and file production, budget development and management, vendor sourcing and management, and client communication.
Lead Designer for all clients: visual centers, style guides, logo design and brand identity systems, event signage plans, 2D/3D concepts, designs and plans for brand experiences, trade shows, retail and mobile environments; advertising, print collateral, apparel design, UI/UX and front-end design for applications such as ipads, iphones, micro sites and other interactive content.
Manage, mentor and art direct all freelance designers and external resources such as designers, copywriters, illustrators, 3D designers, animators, videographers, web designers, and photographers.
Employee of the year - 2011-2012 • Employee of the quarter - Spring ‘08 and Fall ’11
2005-2006
Saatchi and Saatchi X
Art Director
Art director for the shoppers marketing arm of Saatchi & Saatchi
Designed and developed multiple in-store marketing and strategy plans
Designed in-store promotional materials such as advertisements, end-aisle/counter-top displays, packaging, header cards, shelf-talkers, coupon booklets, and brochures
Produced 3D and environmental designs, including store/aisle layout and product displays
Prepared and directed all photo shoots in relation to clients’ campaigns
Employee of the quarter - April 2005 and August 2005 International Employee of the year - November ‘05
Education
2022
Western Washington University
B.S. Graphic Design
B.S. Environmental/Outdoor Education



